Magic: The Gathering’s creator is working on one of gaming’s weirdest genres

Magic: The Gathering’s creator is working on one of gaming’s weirdest genres

One of the most popular trading card games of all time, Magic the Gathering, was recently the subject of some newsworthy attention. The game’s creator, Richard Garfield, has been working on a new type of digital game that falls under the “roguelike” genre. Roguelikes are a subset of role-playing games that typically have randomly generated levels, such as The Binding of Isaac or Spelunky.

In Garfield’s new game, the player is presented with a variety of cards that they need to assemble and use to build strategies and strategies to defeat their opponents. This creates a board of randomly generated battles that have to be overcome using particular card combinations.

These types of traditional card games seem at odds with the roguelike format, which typically presents the player with a single level and the resources to finish it, rather than the multiple cards with combinations that Garfield is putting into play. This new adaptation of classic card games is an ambitious and unique idea, and could potentially become the hottest new gaming trend of the 2020s.

With the popularity of Magic the Gathering, the curious nature of roguelikes, and the creative energies of Richard Garfield all rolled into one, players who partake in this new game will no doubt be rewarded with an incredible gaming experience. Whether or not this game will become as popular as its card game counterpart remains to be seen, but there’s no doubt that the gaming industry is eager to see what Garfield has concocted. Players of both Magic the Gathering and roguelikes alike should keep an eye out for this ambitious project, as it could set new trends in digital game design.

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