How The Last of Us’ Opening Was Improved by Reshoots

Video game development is a long, difficult process that often includes multiple phases of production, editing, and reshoots. Many games are released with flaws here and there, but the developers often take the time to go back and address the issues to deliver a better product for the players. One example of this is the… Continue reading How The Last of Us’ Opening Was Improved by Reshoots

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